Thursday, June 4, 2020

Game Statuses

Here are the statuses of my current games in development. These are not official but estimates:
  • Zombie Exodus: Safe Haven, Part 3 (Hosted Games), December, 2020
  • Vampire:the Masquerade - Out for Blood, February, 2021
  • Zombie Exodus: Dead Zone, Part 1 (Hosted Games), 2021
For details on each project, see below.

Zombie Exodus: Safe Haven, Part 3

I am up to 260,000 words for Part 3. Supporters on my Patreon are testing an alpha release. As the group departs the camp on the hill with Eli, they head to his Junkyard, at which point the story unfolds.

Spoilers Below

Arriving at the Junkyard, your group finds a well-protected area with space for everyone, resources for crafting, and access to places to explore and scavenge. Chapter 8 will be a lot of exploration, from surrounding areas, warehouses, a close-by settlement, and of course, the Junkyard itself. I promise to give ample time to players for all of this searching and scavenging while still being able to craft, work on relationships, manage the group, and other activities common in open-world scenes.

A lot of talk in forums and my social media relates to the Silverthorne Militia. Many players believe the Silverthornes will be the main antagonists to the MC’s group. This is not entirely true. The Silverthornes may very well be antagonistic to the main group, especially if Natalie or Wyatt are dead or Benton is dead or kidnapped.  However, the Silverthornes are a group who have specific motivations and numerous members. They will not be a one-dimensional group.

In addition, Part 3 will introduce us to other groups. For those who have played the militia side mission in Parts 1 or 2, you know of the New Army. At least three other groups will be introduced, each with their own goals and personalities. Allegiances will be tested in your group. Members may leave and join other groups. You may steal members of other groups. Trade, wars, and diplomacy may occur. This new avenue of gameplay will add a huge element to Safe Haven, and both leaders and non-leaders will have ways to influence the story.

You can also expect:
  • New characters.
  • New weapons, gear, consumables, and clothing/uniforms.
  • New romantic options, including new teen options.
  • Improve your vehicles with weapons and armor.
  • Build up your Safe Haven! Add new defenses, repurpose buildings, and even craft structures.
  • More chances to raise skills naturally and through training. 
  • My goal is to release Part 3 in 2020, but given the size and scope, I may have to revise my schedule.

Vampire: the Masquerade — Out for Blood

In cooperation with White Wolf Publishing and Paradox Interactive, Vampire: The Masquerade — Out for Blood is an interactive horror novel, set in the World of Darkness, which puts you in the role of a new resident of a small town inhabited by vampires.

You’ve barely settled into your new home of Jericho Heights on the outskirts of Chicago, before discovering that vampires live in town. You’re struggling to start a new life, meet new people, and maybe even find love. But when your neighbors start disappearing, you’re forced to take action.

Take on the role of a vampire hunter to save your town from the influence of Chastain, a vampire more than a century old. When a group of young thin-blood vampires start a war with Chastain, will you choose sides, or hunt them all?

Gather your forces and sharpen your stake to take back the night!

For more information, check out the trailer and store page on Steam.

Zombie Exodus: Dead Zone

I am developing this game with Ethan Underhill, who is taking the lead with writing the story. Ethan finished the prologue this month and has submitted new mechanics for coding, such as new weapons and armor. My plan is to start coding it all in October.

Set five years after the apocalypse, Zombie Exodus: Dead Zone sees your character surviving the harsh wilderness of Oregon as you search for a new place to call home. Discover the shattered world that remains, crawling with infected zombies, bandits, disease, all-new challenges that will push survivors to their limits, and the mysterious dead zones: large swathes of land devoid of zombies but teeming with new infected life. Craft, scavenge, and fight your way to a rumored society springing from the ashes of civilization, where you can make new allies, deal with new foes, discover the secrets of the apocalypse, become a scavenger, rise to leadership, start a rebellion, defect to new groups, and most importantly…survive.

6 comments:

  1. I understand writing takes time, especially such a large part but if I’m being honest it’s been years since the last part and now I have to wait another almost half year for the next part. Maybe it’s just me being impatient but I must admit this is taking forever. (Sport if this offends you in any way, I didn’t intend for that, this is just my honest opinion).

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  2. I understand writing takes time, especially such a large part but if I’m being honest it’s been years since the last part and now I have to wait another almost half year for the next part. Maybe it’s just me being impatient but I must admit this is taking forever. (Sport if this offends you in any way, I didn’t intend for that, this is just my honest opinion).

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  3. Incontinence as a challenge suggestion

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  4. It's been twenty years since part two released... But I can't help but sob at the idea that Zombie Exodus isn't dead. HAPPY AM I.

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  5. Authors and game developers have daily lives and families to take care of. Michael Crichton famously said that if all he did was focus on writing and nothing else, he wouldn't be a very good writer and wouldve lost his family.

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  6. Citrus and Don't forget to do the same thing because I tried to do the same thing because I don't have a car and I will be there in a few minutes ☺️ to do that 😹 up 😜😜 I don't have a car and I will be there in a few minutes and I will be there in a few minutes and I will be there in a few minutes and I will be there in a few minutes and I will try to do it auto correct is sexy as I

    ReplyDelete